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Tracking the Mouse Cursor
Windows-based applications often perform tasks that involve tracking the
position of the mouse cursor. Most drawing applications, for example, track it
during drawing operations, allowing the user to draw in a window's client area by
dragging the mouse. Word-processing applications also track the cursor, enabling
the user to select a word or block of text by clicking and dragging the mouse.
Tracking the cursor typically involves processing the WM_LBUTTONDOWN, WM_MOUSEMOVE, and WM_LBUTTONUP messages. A window determines when to begin tracking the cursor by checking
the cursor position provided in the lParam parameter of the WM_LBUTTONDOWN message. For example, a word-processing
application would begin tracking the cursor only if the WM_LBUTTONDOWN message
occurred while the cursor was on a line of text, but not if it was past the end of
the document.
A window tracks the position of the cursor by processing the stream of
WM_MOUSEMOVE messages posted to the window as the mouse moves. Processing the
WM_MOUSEMOVE message typically involves a repetitive painting or drawing operation in
the client area. For example, a drawing application might redraw a line
repeatedly as the mouse moves. A window uses the WM_LBUTTONUP message as a signal to
stop tracking the cursor.
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.Net is powerful, but not all-powerful, so sometimes we need to use Win32 API for our .Net applications. It's simple enough with Platform Invoke if you have Win32 skill, but we do not always have time to dig the ancient documentation, declare the special types that are compatible with Win32, find the values of the Win32's constants and so on. Nostalgia .Net offers several simple-to-use classes, and components that will allow you to forget about the headache of Win32 and just use the power of Win32 in your application the same way as you use the native. Net classes. More » |
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All the contacts and projectsDmitry Vasiliev (just.dmitry)
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