Transformations of Paths
Paths are defined using logical units and current transformations. (If the
SetWorldTransform function has been called, the logical units are world units; otherwise, the
logical units are page units.) An application can use world transformations to
scale, rotate, shear, translate, and reflect the lines and Bézier curves that
define a path.
Note A world transformation within a path bracket only affects those lines and
curves drawn
after the transformation was set. It will have no affect on those lines and curves
that were drawn before it was set. For a description of the world
transformation, see
Coordinate Spaces and Transformations.
An application can also use
SetWorldTransform to outline the shape of the pen used to outline a path if the pen is a
geometric pen. For a description of geometric pens, see
Pens.
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