The Windows Sockets connect
function creates a new event object.
The event object created by this function is manual reset, with an initial
state of nonsignaled. Windows Sockets 2 event objects are system objects in Win32
environments. Therefore, if a Win32 application desires auto reset events, it
may call the native CreateEvent
Win32 function directly. The scope of an event object is limited to the
process in which it is created.
If the function succeeds, the return value is the handle of the event object.
If the function fails, the return value is WSA_INVALID_EVENT. To get extended
error information, call WSAGetLastError
||A successful WSAStartup must occur before using this function.
||The network subsystem has failed.
||A blocking Windows Sockets 1.1 call is in progress, or the service provider is
still processing a callback function.
||Not enough free memory available to create the event object.
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