|
bind
The Windows Sockets bind function associates a local address with a socket.
int bind (
SOCKET s,
|
| const struct sockaddr FAR* name,
|
| int namelen
|
| );
|
|
Parameters
s
[in] A descriptor identifying an unbound socket.
name
[in] The address to assign to the socket. The sockaddr structure is defined as
follows:
struct sockaddr {
u_short sa_family;
char sa_data[14];
};
Except for the sa_family field, sockaddr contents are expressed in network
byte order.
namelen
[in] The length of the name.
Remarks
This routine is used on an unconnected connectionless or connection-oriented
socket, before subsequent connects or listens. When a socket is created with socket, it exists in a name space (address family), but it has no name assigned. bind establishes the local association of the socket by assigning a local name to
an unnamed socket.
As an example, in the Internet address family, a name consists of three parts:
the address family, a host address, and a port number which identifies the
application. In Windows Sockets 2, the name parameter is not strictly interpreted as a pointer to a "sockaddr" structure.
It is cast this way for Windows Sockets compatibility. Service Providers are
free to regard it as a pointer to a block of memory of size namelen. The first two bytes in this block (corresponding to "sa_family" in the
"sockaddr" declaration) must contain the address family that was used to create the socket. Otherwise, an
error WSAEFAULT will occur.
If an application does not care what local address is assigned to it, it can
specify the manifest constant value ADDR_ANY for the sa_data field of the name
parameter. This allows the underlying service provider to use any appropriate
network address, potentially simplifying application programming in the presence
of multihomed hosts (that is, hosts that have more than one network interface
and address). For TCP/IP, if the port is specified as zero, the service provider
will assign a unique port to the application with a value between 1024 and
5000. The application can use getsockname after bind to learn the address and the port that has been assigned to it, but note that
if the Internet address is equal to INADDR_ANY, getsockname will not necessarily be able to supply the address until the socket is
connected, since several addresses can be valid if the host is multihomed.
Return Values
If no error occurs, bind returns zero. Otherwise, it returns SOCKET_ERROR, and a specific error code
can be retrieved by calling WSAGetLastError.
Error Codes
WSANOTINITIALISED
| A successful WSAStartup must occur before using this function.
| WSAENETDOWN
| The network subsystem has failed.
| WSAEADDRINUSE
| The specified address is already in use. (See the SO_REUSEADDR socket option
under setsockopt.)
| WSAEFAULT
| The name or the namelen argument is not a valid part of the user address space, the namelen argument is too small, the name argument contains incorrect address format for the associated address family,
or the first two bytes of the memory block specified by name does not match the address family associated with the socket descriptor s.
| WSAEINPROGRESS
| A blocking Windows Sockets 1.1 call is in progress, or the service provider is
still processing a callback function.
| WSAEINVAL
| The socket is already bound to an address.
| WSAENOBUFS
| Not enough buffers available, too many connections.
| WSAENOTSOCK
| The descriptor is not a socket.
|
See Also
connect, getsockname, listen, setsockopt, socket, WSACancelBlockingCall
| Last news from Greatis Software |
 |
|
Nostalgia .Net |
|
.Net is powerful, but not all-powerful, so sometimes we need to use Win32 API for our .Net applications. It's simple enough with Platform Invoke if you have Win32 skill, but we do not always have time to dig the ancient documentation, declare the special types that are compatible with Win32, find the values of the Win32's constants and so on. Nostalgia .Net offers several simple-to-use classes, and components that will allow you to forget about the headache of Win32 and just use the power of Win32 in your application the same way as you use the native. Net classes. More » |
| Recommended software for developers |
 |
|
Ultimate Pack |
|
Component pack for Delphi and C++ Builder that contains runtime form designer, runtime object inspector, print suite and much more for the very special price. More » |
 |
|
Form Designer .Net |
|
Unique runtime form design solution that allows to edit any form in .Net WinForms application at runtime without manual coding. Full C# source codes are available More » |
 |
|
Print Suite .Net |
|
Print Suite .Net is a set of components for easy printing texts, images and grids from your WinForms applications. Full C# source codes are available More » |
 |
|
Gradient Controls .Net |
|
Gradient Controls .Net offers controls with gradient background feature. Labels, panels and so on... Full C# source codes are available More » |
 |
|
Greatis iGrid |
|
iGrid plots drawing grid right over your desktop, so you can use it everywhere, with any drawing application without any special plugins for different graphic editors. More » |
Related LinksSoftware for Visual Studio .NET developers Software for Delphi and C++ Builder developers Software for Visual Basic 6 developers Delphi Tips&Tricks MegaDetailed.NET More Online Helps Win32 Programmer's Reference Win32 Multimedia Programmer's Reference OLE Programmer's Reference Microsoft Windows Pen API Programmer's Reference Microsoft Windows Sockets 2 Reference Microsoft Windows Telephony API (TAPI) Programmer's Reference Unix Manual Pages
|