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Creating Windows in Threads
Any thread can create a window. The thread that creates the window owns the
window and its associated message queue. Therefore, the thread must provide a
message loop to process the messages in its message queue. In addition, you must
use MsgWaitForMultipleObjects or MsgWaitForMultipleObjectsEx in that thread, rather than the other wait functions, so that it can process messages. Otherwise, the system can become deadlocked
when the thread is sent a message while it is waiting.
The AttachThreadInput function can be used to allow a set of threads to share the same input state.
By sharing input state, the threads share their concept of the active window.
By doing this, one thread can always activate another thread's window. This
function is also useful for sharing focus state, mouse capture state, keyboard
state, and window Z-order state among windows created by different threads whose
input state is shared.
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.Net is powerful, but not all-powerful, so sometimes we need to use Win32 API for our .Net applications. It's simple enough with Platform Invoke if you have Win32 skill, but we do not always have time to dig the ancient documentation, declare the special types that are compatible with Win32, find the values of the Win32's constants and so on. Nostalgia .Net offers several simple-to-use classes, and components that will allow you to forget about the headache of Win32 and just use the power of Win32 in your application the same way as you use the native. Net classes. More » |
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All the contacts and projectsDmitry Vasiliev (just.dmitry)
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