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Overview |
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Group |
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Quick Info
Windows NT
| Yes
| Win95
| Yes
| Win32s
| No
| Import Library
| kernel32.lib
| Header File
| wincon.h
| Unicode
| No
| Platform Notes
| None
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FillConsoleOutputAttribute
The
FillConsoleOutputAttribute function sets the text and background color attributes for a specified number
of character cells, beginning at the specified coordinates in a screen buffer.
BOOL FillConsoleOutputAttribute(
HANDLE hConsoleOutput,
| // handle to screen buffer
|
WORD wAttribute,
| // color attribute to write
|
DWORD nLength,
| // number of character cells to write to
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COORD dwWriteCoord,
| // x- and y-coordinates of first cell
|
LPDWORD lpNumberOfAttrsWritten
| // pointer to number of cells written to
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);
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Parameters
hConsoleOutput
Identifies a screen buffer. The handle must have GENERIC_WRITE access.
wAttribute
Specifies the foreground and background color attributes to write to the
screen buffer. Any combination of the following values can be specified:
FOREGROUND_BLUE, FOREGROUND_GREEN, FOREGROUND_RED, FOREGROUND_INTENSITY, BACKGROUND_BLUE,
BACKGROUND_GREEN, BACKGROUND_RED, and BACKGROUND_INTENSITY. For example, the
following combination of values produces white text on a black background:
FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE
nLength
Specifies the number of character cells to be set to the specified color
attributes.
dwWriteCoord
Specifies a
COORD structure containing the screen buffer coordinates of the first cell whose
attributes are to be set.
lpNumberOfAttrsWritten
Points to the variable that receives the number of character cells whose
attributes were actually set.
Return Values
If the function succeeds, the return value is nonzero.
If the function fails, the return value is zero. To get extended error
information, call
GetLastError.
Remarks
If the number of character cells whose attributes are to be set extends beyond
the end of the specified row in the screen buffer, the cells of the next row
are set. If the number of cells to write to extends beyond the end of the screen
buffer, the cells are written up to the end of the screen buffer.
The character values at the positions written to are not changed.
See Also
COORD,
FillConsoleOutputCharacter,
SetConsoleTextAttribute,
WriteConsoleOutputAttribute
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