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Overview |
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Group |
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Quick Info
Windows NT
| Yes
| Win95
| Yes
| Win32s
| Yes
| Import Library
| kernel32.lib
| Header File
| winbase.h
| Unicode
| No
| Platform Notes
| None
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LocalLock
The
LocalLock function locks a local memory object and returns a pointer to the first byte
of the object's memory block. The memory block associated with a locked memory
object cannot be moved or discarded. For memory objects allocated with the
LMEM_MOVEABLE flag, the function increments the object's lock count.
LPVOID LocalLock(
HLOCAL hMem
| // handle of local memory object
|
);
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Parameters
hMem
Identifies the local memory object. This handle is returned by either the
LocalAlloc or
LocalReAlloc function.
Return Values
If the function succeeds, the return value is a pointer to the first byte of
the memory block.
If the function fails, the return value is NULL. To get extended error
information, call
GetLastError.
Remarks
The internal data structures for each memory object include a lock count that
is initially zero. For movable memory objects,
LocalLock increments the count by one, and the
LocalUnlock function decrements the count by one. For each call that a process makes to
LocalLock for an object, it must eventually call
LocalUnlock. Locked memory will not be moved or discarded unless the memory object is
reallocated by using the
LocalReAlloc function. The memory block of a locked memory object remains locked in memory
until its lock count is decremented to zero, at which time it can be moved or
discarded.
Memory objects allocated with the LMEM_FIXED flag always have a lock count of
zero. For these objects, the value of the returned pointer is equal to the
value of the specified handle.
If the specified memory block has been discarded or if the memory block has a
zero-byte size, this function returns NULL.
Discarded objects always have a lock count of zero.
See Also
LocalAlloc,
LocalFlags,
LocalReAlloc,
LocalUnlock
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