Overview
Group
Quick Info

Windows NT
Yes
Win95
Yes
Win32s
Yes
Import Library
gdi32.lib
Header File
wingdi.h
Unicode
No
Platform Notes
Windows 95: int == 16 bits

SetSystemPaletteUse

The SetSystemPaletteUse function allows an application to specify whether the system palette contains 2 or 20 static colors. The default system palette contains 20 static colors. (Static colors cannot be changed when an application realizes a logical palette.)

UINT SetSystemPaletteUse(

HDC hdc,
// handle of device context
UINT uUsage
// palette-usage flag
);

Parameters

hdc

Identifies the device context. This device context must refer to a device that supports color palettes.

uUsage

Specifies the new use of the system palette. This parameter can be one of the following values:

Value
Meaning
SYSPAL_NOSTATIC
The system palette contains two static colors (black and white).
SYSPAL_STATIC
The system palette contains static colors that will not change when an application realizes its logical palette.

Return Values

If the function succeeds, the return value is the previous usage of the system palette (it can be either SYSPAL_NOSTATIC or SYSPAL_STATIC).

If the function fails, the return value is SYSPAL_ERROR. To get extended error information, call GetLastError.

Remarks

An application can determine whether a device supports palette operations by calling the GetDeviceCaps function and specifying the RASTERCAPS constant.

When an application window moves to the foreground and the SYSPAL_NOSTATIC value is set, the application must call the GetSysColor function to save the current system colors setting. It must also call SetSysColors to set reasonable values using only black and white. When the application returns to the background or terminates, the previous system colors must be restored.

If the function returns SYSPAL_ERROR, the specified device context is invalid or does not support color palettes.

An application must call this function only when its window is maximized and has the input focus.

If an application calls SetSystemPaletteUse with uUsage set to SYSPAL_NOSTATIC, Windows continues to set aside two entries in the system palette for pure white and pure black, respectively.

After calling this function with uUsage set to SYSPAL_NOSTATIC, an application must take the following steps:

  1. Realize the logical palette.

  2. Call the GetSysColor function to save the current system-color settings.

  3. Call the SetSysColors function to set the system colors to reasonable values using black and white. For example, adjacent or overlapping items (such as window frames and borders) should be set to black and white, respectively.

  4. Send the WM_SYSCOLORCHANGE message to other top-level windows to allow them to be redrawn with the new system colors.

When the application's window loses focus or closes, the application must perform the following steps:

  1. Call SetSystemPaletteUse with the uUsage parameter set to SYSPAL_STATIC.

  2. Realize the logical palette.

  3. Restore the system colors to their previous values.

  4. Send the WM_SYSCOLORCHANGE message.

See Also

GetDeviceCaps
, GetSysColor, SetSysColors, GetSystemPaletteUse

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