CreateBindCtx
Creates a bind context. A bind context is an object that stores information
about a particular moniker-binding operation. A bind context is required as a
parameter in many methods of the
IMoniker interface and in certain functions related to monikers.
STDAPI CreateBindCtx(
DWORD reserved,
| //Reserved for future use
|
LPBC FAR* ppbc
| //Receives the pointer to the bind context
|
);
|
|
Parameters
reserved
Indicates reserved for future use; must be zero.
ppbc
Receives an
IBindCtx interface pointer to the new bind context. The returned pointer is NULL if an
error occurs; if non-NULL, the caller is responsible for calling
IUnknown::Release on the parameter.
Return Values
S_OK
Indicates the bind context was allocated and initialized successfully.
E_OUTOFMEMORY
Indicates insufficient memory.
Comments
The most common use of
CreateBindCtx is in binding a moniker (getting a pointer to an interface by ideintifying it
through a moniker). This X typically takes the following steps:
- Create a bind context by calling the CreateBindCtx function.
- Call the IMoniker::BindToObject method on the moniker, retrieving an interface pointer.
- Release the bind context.
- Use the interface pointer.
- Release the interface pointer.
Here's a code fragment that illustrates these steps:
// pMnk is an IMoniker * that points to a previously-acquired moniker
IFoo *pFoo;
IBindCtx *pbc;
CreateBindCtx( 0, &pbc );
pMnk->BindToObject( pbc, NULL, IID_IFoo, &pFoo );
pbc->Release();
// pFoo now points to the object; safe to use pFoo
pFoo->Release();
Bind contexts are also used in other methods of the
IMoniker interface besides
IMoniker::BindToObject and in the
MkParseDisplayName function.
A bind context retains references to the objects that are bound during the
binding operation. This causes the bound objects to remain active until the bind
context is released. This can improve performance in subsequent binding
operations if they are trying to bind to the same objects. However, this potential
performance enhancement should be balanced against the costs of keeping the objects
activated unnecessarily (i.e., keeping the object's server running).
In general, you can benefit from reusing a bind context for a few sequential
bind operations if those operations are likely to require the same objects, but
you should release the bind context rather than holding onto it for a long
period. If you don't release the bind context, objects registered with the bind
context will remain active unnecessarily.
A bind context contains a
BIND_OPTS structure, which contains parameters that apply to all steps in a binding
operations. When you create a bind context using
CreateBindCtx, the fields of the
BIND_OPTS structure are initialized to the following values:
cbStruct = sizeof(BIND_OPTS)
grfFlags = 0
grfMode = STGM_READWRITE
dwTickCountDeadline = 0.
You can call the
IBindCtx::SetBindOptions method to modify these values, if you want values other from the defaults.
See Also
BIND_OPTS,
IBindCtx,
IMoniker,
MkParseDisplayName
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