Unboxed Recognition
For recognition of unboxed handwriting
that is, writing without visual guides as specified by a
GUIDE structure, an application must call the
GetResultsHRC function. This function fills an array of
HRCRESULT objects, each containing a separate guess by the recognizer. The number of
HRCRESULT objects in the array is always less than or equal to the maximum number of
guesses requested through the
SetMaxResultsHRC function.
An example will clarify this. Assume an application contains the following
instructions:
#define MAX_GUESS 5 // Maximum number of guesses allowed
.
.
.
SetMaxResultsHRC( hrc1, MAX_GUESS );
The user next writes a word that the recognizer associated with hrc1 guesses to be, in descending order of probability, either "clear," "dear,"
"clean," "dean," or "deer." Though it might have generated even more guesses, the
recognizer is constrained to stop after its fifth guess by the earlier call to
SetMaxResultsHRC. In this case, a subsequent call to
GetResultsHRC fills an array of up to five
HRCRESULT objects, the first
HRCRESULT containing the word "clear," the second the word "dear," and so forth.
An
HRCRESULT object does not contain a normal ASCII string representation of a guess. This
is not possible since a guess might be made up of a gesture, shape, or other
entity that has no ASCII equivalent. Instead, an
HRCRESULT contains a string of
symbol values, which are 32-bit numbers type-defined as
SYV.
Symbol values can represent geometric shapes, gestures, letters of the
alphabet, Japanese Kanji characters, musical notes, electronic symbols, or any other
symbols defined by the recognizer. The Pen API provides the function
SymbolToCharacter to convert the null-terminated symbol string in
HRCRESULT to an ASCII string.
The following code continues the example above, illustrating how to retrieve
and display the five guesses returned by the recognizer:
#define MAX_GUESS 5 // Maximum number of guesses allowed
#define MAX_CHAR 50 // Maximum number of characters in
// a single guess
HRCRESULT result[MAX_GUESS]; // Array for recognition result objects
int cGuess;
.
.
.
SetMaxResultsHRC( hrc1, MAX_GUESS );
.
.
.
//
// Get all (non-gesture) guesses available, and if no errors,
// convert to ASCII strings and display them. Note in our
// example the following call returns the value 5 to cGuess.
//
cGuess = GetResultsHRC( hrc1, GRH_NONGESTURE,
(LPHRCRESULT) &result, MAX_GUESS );
if (cGuess > 0)
{
int i, cSyv, cChar;
char szText[MAX_CHAR]; // Buffer for converted text
SYV rgSyv[MAX_CHAR]; // Buffer for symbol string
//
// Loop cGuess (5) times, retrieving each time a symbol string
// representing a different guess. Convert the symbol string
// to a normal ASCII string and display it.
//
// In our example, the five iterations of this loop display the
// words "clear," "dear," "clean," "dean," and "deer."
//
for (i = 0; i < cGuess; i++)
{
cSyv = GetSymbolsHRCRESULT( result[i], 0, rgSyv, MAX_CHAR );
if (cSyv > 0)
{
SymbolToCharacter( (LPSYV) rgSyv, cSyv,
(LPSTR) szText, (LPINT) &cChar );
.
. // After converting to ASCII
. // string, display text
TextOut( hdc, nX, nY, (LPSTR) szText, cChar );
.
.
.
}
DestroyHRCRESULT( result[i] ); // When finished with results,
result[i] = NULL; // destroy HRCRESULT objects
}
}
For another example of how to use the
GetResultsHRC function, see "Step 9: PE_RESULT Message" in Chapter 2. If an application
must retrieve an unknown number of symbol values from the recognizer, it should
follow these three steps:
- Call GetSymbolCountHRCRESULT to determine the number of symbol values the recognizer can return.
- Allocate a sufficient buffer for the values.
- Call GetSymbolsHRCRESULT. to copy the symbol values to the buffer.
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